Assaut
Assaut
Génère 2 points de rage et inflige <<1[$d point/$d point/$d points]>> de dégâts d'arme avec une série d'attaques de mêlée rapides. Attaque avec les deux armes si applicable.
Attributs
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | Attack |
| Initializers: |
|
Métadonnées
| Contained since: | Mise à jour 7.9.0 |
| Global ID: | 16140905786872043235 |
| Combat log ID: | 4941785075810304 |
| FQN: | abl. |
| Star Wars name: | Assaut |
| Autres langues: | Assault Sturm |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. sith_ warrior. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141135725645768808 FQN: abl. alliance. legacy_ reborn. malgus. boss. saber_ assault/3/1 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,67
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_reaction
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_real