1. Pouvoirs
  2. qtr
  3. flashpoint
  4. tython
  5. republic
  6. boss
  7. lord_goh
  8. holocron_passive

[holocron_passive]

[holocron_passive]

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[holocron_passive]
2
[holocron_passive]
3
[holocron_passive]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.tython.shared.boss.boss_3.holocron_1, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Immobilize but allow rotation
    • Modify stat Santé max, set to 100%
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Immobilize but allow rotation
    • Modify stat Santé max, set to 150%
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Immobilize but allow rotation
    • Modify stat Santé max, set to -25%
  • 5
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 6
    • Just before NPC with this effect dies

    Perform the following actions:

    • Play appearance epp.qtr.flashpoint.tython.shared.boss.boss_3.datacron_explosion, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 35° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [3603s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized