La malédiction du monolithe
La malédiction du monolithe
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.2.0 |
Global ID: | 16141013155265656260 |
Combat log ID: | 3545963654283264 |
FQN: | abl. |
Star Wars name: | La malédiction du monolithe |
Autres langues: | Curse of the Monolith Fluch des Monolithen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141008587148183304 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. curse_ debuff/19/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Destruction persistante
Destruction persistante
FQN: abl.daily_area.ziost.lair_boss.lair_boss.gtaoe_trail_debuff
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.scoundrel.ruffian, dis.marauder.fury, dis.mercenary.bodyguard, dis.specialist.plasmatech, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.juggernaut.vengeance, dis.powertech.firebug, dis.marauder.annihilation, dis.guardian.focus, dis.operative.medic, dis.scoundrel.scrapper, dis.specialist.tactics, dis.juggernaut.immortal, dis.juggernaut.rage, dis.operative.concealment, dis.assassin.deception, dis.sentinel.watchman, dis.sentinel.combat, dis.operative.lethality, dis.sentinel.concentration, dis.powertech.shield_tech, dis.assassin.hatred, dis.guardian.vigilance, dis.sorcerer.corruption, dis.marauder.carnage, dis.assassin.darkness, dis.sage.seer)
- If TARGET is a player
- If TARGET is alive
- If TARGET does not have one effect from
Perform the following actions:
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Destruction persistante
Destruction persistante
FQN: abl.daily_area.ziost.lair_boss.lair_boss.gtaoe_trail_debuff
- If TARGET is a player
- If TARGET is alive
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.sorcerer.corruption, dis.sage.seer)
- If previous subeffect did not meet all conditions
- If TARGET does not have one effect from
Perform the following actions:
- [10s]
La malédiction du monolithe
Une malédiction pèse sur vous. Les soins que vous recevez sont réduits. Les alliés à proximité subissent des dégâts. Le Monolithe est soigné s'il se trouve à proximité.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Tags: tag. abl. utility. not_ aoe_ healable Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141007487636554181 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. curse_ debuff/19/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de soins reçus (pourcentage), increase by -0,5
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. pirate_queen. pirate_queen. double_debuff_debuff - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,5
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When character receives healing
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- <
- If CASTER is positioned 1m to 10m to center of TARGET
- If TARGET does not have one effect from La malédiction du monolithe
La malédiction du monolithe
FQN: abl.daily_area.ziost.lair_boss.lair_boss.curse_debuff
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. force_aberration. detonation_impact
- 4
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- <
- If TARGET is Monolithe colossal or
Monolithe colossal
<Avatar de ruine>
CXP: 30000
FQN: npc.daily_area.ziost.lair_boss.difficult_1.boss_monolith
Monolithe colossal orMonolithe colossal
<Avatar de ruine>
CXP: 30000
FQN: npc.daily_area.ziost.lair_boss.difficulty_2.boss_monolith
Monolithe colossal orMonolithe colossal
<Avatar de ruine>
CXP: 30000
FQN: npc.daily_area.ziost.lair_boss.difficulty_3.boss_monolith
Monolithe colossalMonolithe colossal
<Avatar de ruine>
CXP: 30000
FQN: npc.daily_area.ziost.lair_boss.difficulty_4.boss_monolith
- If TARGET is alive
- If TARGET is
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + 1 000 HP, causing no threat
- 5
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [hidden] [1s]
Effect #3Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. daily_ area. ziost. lair_ boss. inst_ lair_ boss Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141006388124926582 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. curse_ debuff/19/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook cursed