[Sweeping Slash]
[Sweeping Slash]
Attributs
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | Attack |
Métadonnées
| Contained since: | PTS 8.0 #1 |
| Global ID: | 16141015366250074600 |
| Combat log ID: | 4968645801279488 |
| FQN: | abl. |
| Star Wars name: | [Sweeping Slash] |
| Autres langues: | Sweeping Slash [Sweeping Slash] |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141088124105961573 FQN: abl. operation. enigma. boss. force_ user. basic_ abilities. cone_ attack/9/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [1.5s]
Effect #2Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - Can only be called by other effects
Global ID: 16141089223617590840 FQN: abl. operation. enigma. boss. force_ user. basic_ abilities. cone_ attack/9/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.enigma.boss.force_user.duality.boss_jedi_presence
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
jedi_knight. cleave. cleave_real
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
sith_warrior. sweeping_slash. sweeping_slash_real
- 3
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) true
- InitialOrientation_DisablePitch = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[Sweeping Slash][Sweeping Slash]
FQN: abl.operation.enigma.boss.force_user.basic_abilities.cone_attack_damage
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) -0,1
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 0,41
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- AngularWidth_Value = (float) 160
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1