1. Pouvoirs
  2. daily_area
  3. kuat
  4. station_guardian_one
  5. passives

[passives]

[passives]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.daily_area.kuat.station_guardian_one

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passives]
2
100
electricshieldNiveau de charge – Chargement par sondes de soutien. Charge complète à 100 niveaux de charge.
3
3
forcestormCharge complète – Immunité contre tous les dégâts.
4
[passives]
5
immolateSurcharge – Dégâts critiques et surcharge. Mieux vaut ne pas faire de vieux os dans les parages.
6
[passives]
7
Surcharge catastrophique
8
[passives]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character receives an effect with tags tag.abl.operation.generic.ability_delay.ability_3

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When character receives an effect with tags tag.abl.operation.generic.ability_delay.ability_3

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​generic.​ability_delay.​ability_1

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When character takes damage, not more than every 0.5s

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 5%

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [300s]
    electricshieldNiveau de charge
    Chargement par sondes de soutien. Charge complète à 100 niveaux de charge.

  • 1
    • When stacks of this effect increase to 100 stacks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [20s]
    forcestormCharge complète
    Immunité contre tous les dégâts.

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.operation.generic.ability_delay.ability_3
    • Dispel all effects from tags tag.​abl.​operation.​generic.​ability_delay.​ability_3
    • Execute hydra hook fully_charged
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [12s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • [5s]
    immolateSurcharge
    Dégâts critiques et surcharge. Mieux vaut ne pas faire de vieux os dans les parages.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.daily_area.kuat.station_guardian_one.overload_stun, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.daily_area.kuat.station_guardian_one.overload_charge, dependent on calling effect
  • 4
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 5
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 6
    • When effect expires

    Perform the following actions:

    • Play appearance epp.daily_area.kuat.station_guardian_one.overload_explosion, dependent on calling effect
    • Instantly kill the TARGET
  • [hidden] [2s]
    Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.daily_area.kuat.station_guardian_one.overload_feedback, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp.daily_area.kuat.station_guardian_one.overload_feedback_explosion, dependent on calling effect
  • [hidden] [5s]
    Surcharge catastrophique

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.bounty_hunter.flame_sweep.flame_sweep_burn, dependent on calling effect
    • Add effect #8 to TARGET from CASTER
  • [hidden] [2s]
    Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3,5, 25° pitch, 0° yaw
    • Stun the TARGET