[Implant Malfunction]
[Implant Malfunction]
Attributs
| Type: | active |
| Activation time: | instant |
| Target type: | Any |
| AI type: | None |
Métadonnées
| Contained since: | PTS 8.0 #4 |
| Global ID: | 16141019076089813186 |
| Combat log ID: | 5020288488046592 |
| FQN: | abl. |
| Star Wars name: | [Implant Malfunction] |
| Autres langues: | Implant Malfunction [Implant Malfunction] |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Implant Malfunction
Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Negative, cannot toggle off
Global ID: 16141099574321980528 Combat log ID: 5020288488046871 FQN: abl. operation. enigma. boss. force_ beast. force_ beast. implant_ malfunction. implant_ malfunction_ cast_ execution/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- ResetOrientationOnReachedMaxLocalRotation = (bool) false
- LoopingVfxSynchronizeMovementUpdates = (bool) true
- LoopingVfxSynchronizeRotationUpdates = (bool) true
- LoopingVfxSynchronizeScalingUpdates = (bool) true
- InitialOrientation_DisablePitch = (bool) false
- LocalRotation_DisablePitch = (bool) true
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
- InitialOrientation_FromEntityType = (string) aoeTarget_Target
- InitialOrientation_ToEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeBox
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Width_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Depth_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_beast/lightning_cross_indicator
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_DirectionBetweenEntities
- BehaviorOnReachedMaxLocalRotation = (string) aoeRotation_None
- LocalRotationDirectionSourceType = (string) aoeTarget_Target
- LocalRotationDirectionTargetType = (string) aoeTarget_Caster
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =
[Implant Malfunction][Implant Malfunction]
FQN: abl.operation.enigma.boss.force_beast.force_beast.implant_malfunction.implant_malfunction_damage
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Area Effect Axis Alignment Y = (int) 1
- Area Effect Axis Alignment Z = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 6
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Width_Value = (float) 0,4
- Height_Value = (float) 1
- Depth_Value = (float) 4
- Min Distance = (float) 0
- First Tick Delay = (float) 5
- MaxMovementDistance = (float) 1 000
- MaxLocalRotation = (float) 360
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1 - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- ResetOrientationOnReachedMaxLocalRotation = (bool) false
- InitialOrientation_DisablePitch = (bool) false
- LocalRotation_DisablePitch = (bool) true
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
- InitialOrientation_FromEntityType = (string) aoeTarget_Target
- InitialOrientation_ToEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeBox
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Width_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Depth_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_DirectionBetweenEntities
- BehaviorOnReachedMaxLocalRotation = (string) aoeRotation_None
- LocalRotationDirectionSourceType = (string) aoeTarget_Target
- LocalRotationDirectionTargetType = (string) aoeTarget_Caster
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =
[Implant Malfunction][Implant Malfunction]
FQN: abl.operation.enigma.boss.force_beast.force_beast.implant_malfunction.implant_malfunction_damage
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Area Effect Axis Alignment Y = (int) 1
- Area Effect Axis Alignment Z = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 6
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Width_Value = (float) 4
- Height_Value = (float) 1
- Depth_Value = (float) 0,4
- Min Distance = (float) 0
- First Tick Delay = (float) 5
- MaxMovementDistance = (float) 1 000
- MaxLocalRotation = (float) 360
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- 2
- When effect expires
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectenigma. boss. force_beast. basic_attacks. chain_lightning_impact
- [hidden] [20s]
Effect #2Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 0 Tags: 4382265216465352806 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s
Global ID: 16141100673833608901 FQN: abl. operation. enigma. boss. force_ beast. force_ beast. implant_ malfunction. implant_ malfunction_ cast_ execution/6/2 - Set Duration