1. Pouvoirs
  2. operation
  3. enigma
  4. boss
  5. force_beast
  6. force_beast
  7. implant_malfunction
  8. implant_malfunction_cast_execution

[Implant Malfunction]

thundering_blast

[Implant Malfunction]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thundering_blast
Implant Malfunction
2
thundering_blast
[Implant Malfunction]
  • [5s]
    thundering_blast Implant Malfunction

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - ResetPositionOnReachedMaxDistance = (bool) false
      - InitialPositionOffsetRelative = (bool) false
      - ResetOrientationOnReachedMaxLocalRotation = (bool) false
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - InitialOrientation_DisablePitch = (bool) false
      - LocalRotation_DisablePitch = (bool) true
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Target
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
      - InitialOrientation_FromEntityType = (string) aoeTarget_Target
      - InitialOrientation_ToEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/force_beast/lightning_cross_indicator
      - On Tick Vfx = (string)
      - Movement Type = (string) aoeMovement_LockToTargetPosition
      - Movement Target Type = (string) aoeTarget_Target
      - BehaviorOnReachedMaxDistance = (string) aoeMovement_None
      - LocalRotationType = (string) aoeRotation_DirectionBetweenEntities
      - BehaviorOnReachedMaxLocalRotation = (string) aoeRotation_None
      - LocalRotationDirectionSourceType = (string) aoeTarget_Target
      - LocalRotationDirectionTargetType = (string) aoeTarget_Caster
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [Implant Malfunction]

      FQN: abl.​operation.​enigma.​boss.​force_beast.​force_beast.​implant_malfunction.​implant_malfunction_damage

      [Implant Malfunction]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 1
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1
      - Max Lifespan = (float) 6
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0,4
      - Height_Value = (float) 1
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 5
      - MaxMovementDistance = (float) 1 000
      - MaxLocalRotation = (float) 360
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - ResetPositionOnReachedMaxDistance = (bool) false
      - InitialPositionOffsetRelative = (bool) false
      - ResetOrientationOnReachedMaxLocalRotation = (bool) false
      - InitialOrientation_DisablePitch = (bool) false
      - LocalRotation_DisablePitch = (bool) true
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Target
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
      - InitialOrientation_FromEntityType = (string) aoeTarget_Target
      - InitialOrientation_ToEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - Movement Type = (string) aoeMovement_LockToTargetPosition
      - Movement Target Type = (string) aoeTarget_Target
      - BehaviorOnReachedMaxDistance = (string) aoeMovement_None
      - LocalRotationType = (string) aoeRotation_DirectionBetweenEntities
      - BehaviorOnReachedMaxLocalRotation = (string) aoeRotation_None
      - LocalRotationDirectionSourceType = (string) aoeTarget_Target
      - LocalRotationDirectionTargetType = (string) aoeTarget_Caster
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [Implant Malfunction]

      FQN: abl.​operation.​enigma.​boss.​force_beast.​force_beast.​implant_malfunction.​implant_malfunction_damage

      [Implant Malfunction]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 1
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1
      - Max Lifespan = (float) 6
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 4
      - Height_Value = (float) 1
      - Depth_Value = (float) 0,4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 5
      - MaxMovementDistance = (float) 1 000
      - MaxLocalRotation = (float) 360
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.operation.enigma.boss.force_beast.basic_attacks.chain_lightning_impact, dependent on calling effect
  • [hidden] [20s]
    thundering_blastEffect #2