[flame_sweep_practice]
[flame_sweep_practice]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.3.0 |
Global ID: | 16141114443544516540 |
Combat log ID: | 2950101366472704 |
FQN: | abl. |
Star Wars name: | [flame_sweep_practice] |
Autres langues: | [flame_sweep_practice] [flame_sweep_practice] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. flame_ sweep abl. bounty_ hunter. aoe_ flame_ damage Global ID: 16141020961899477678 FQN: abl. test. hlarsen. homework. flame_ sweep_ practice/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectflame_sweep. flame_sweep_cast
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [3s]
[flame_sweep_practice]Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. bounty_ hunter. fire_ dot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141022061411106043 FQN: abl. test. hlarsen. homework. flame_ sweep_ practice/5/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectflamethrower. flamethrower_burn_player