1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. ci_antitheft_droid
  7. passive

[passive]

[passive]

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive]
2
[passive]
3
[passive]
4
abl_sm_sc_had_it_comingAu vol – Vous êtes la dernière personne à avoir volé la batterie.
5
[passive]
6
[passive]
7
abl_bhtr_ptvg_reflective_armor
Afflux électrique
8
[passive]
  • [hidden] [does not expire]
    Effect #1

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man HM

    Perform the following actions:

    • Modify stat Santé max, set to -33,48737%
    • Set movement speed to 42%
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • When effect ticks the 1th time
    • [target override]

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag 12618833621785718759

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 16-man HM

    Perform the following actions:

    • Modify stat Santé max, set to 33,02589%
    • Set movement speed to 42%
    • Grant Immunity
      - Ability Spec = (int) 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Just before NPC with this effect dies
    • [target override]

    Only when the following conditions are met:

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141151091136713682
      - From Actor = (int) 3
      - To Actor = (int) 2
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Just before NPC with this effect dies
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • [hidden] [0s] [not displayed]
    Effect #2

    • On Apply

    Perform the following actions:

    • Taunt
      - Duration = (time) 5s
  • [hidden] [5s]
    Effect #3

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . hybrid_horror . ci_antitheft_droid . passive . death_explosion, dependent on calling effect
  • [5s]
    abl_sm_sc_had_it_comingAu vol
    Vous êtes la dernière personne à avoir volé la batterie.

    • On Apply

    Perform the following actions:

    • Custom
      - Param 2 = (string)
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 0
  • [hidden] [does not expire]
    Effect #5

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
    • When NPC with this effect takes damage (weapon mode 1)
      that does not get reflected

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
  • [0s] [not displayed]
    Effect #6

    • On Apply

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.999
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [0s] [not displayed]
    abl_bhtr_ptvg_reflective_armorAfflux électrique

    • On Apply

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [0s] [not displayed]
    Effect #8

    • On Apply

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 50000
      - Amount Min = (float) 50000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0