1. Pouvoirs
  2. daily_area
  3. kuat
  4. lord_modo
  5. force_disturbance_random

Écrasement de Force

forcethrow

Écrasement de Force

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.daily_area.kuat.lord_modo

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcethrow
Écrasement de Force
2
forcethrow
Écrasement de Force
3
6
forcethrow
Écrasement de Force
  • [0s] [not displayed]
    forcethrowEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​generic.​ability_delay.​ability_2
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [4.9s]
    forcethrowEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook modo_mass_disturbance
  • [hidden] [10s]
    forcethrowEffect #3