Attaque...
Attaque...
Attributs
Type: | active |
Activation time: | 0.5s cast |
Target type: | Any |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141168667306104269 |
Combat log ID: | 998833299390464 |
FQN: | abl. |
Star Wars name: | Attaque... |
Autres langues: | Attacking... Greift an ... |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Conditions: - If CASTER has a ranged weapon equipped
Global ID: 16141130794723356477 FQN: abl. placeables. destroy. attack_ set_ 1_ explosives/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. attack_set_1_explosives
- 2
- When effect is applied
Perform the following actions:
- Use Placeable
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
Global ID: 16141129695211728608 FQN: abl. placeables. destroy. attack_ set_ 1_ explosives/1/2 - Has Melee Weapon
- 1
- When effect is applied
Perform the following actions:
- Use Placeable
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effectenvironmental. camera_shakes. aoe_camera_shake_mid_medium
- [1s]
Attaque...Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - <
- If TARGET is not in combat
- Can only be called by other effects
Global ID: 16141128595700099155 FQN: abl. placeables. destroy. attack_ set_ 1_ explosives/1/3 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effectutility. weapon. stow_weapon