Attaque retranchée
Attaque retranchée
Lorsque vous êtes retranché, vous obtenez des cumuls d'attaque retranchée, qui augmentent vos dégâts de 3 % par cumul tant que vous restez retranché. Cumulable 5 fois. Perdre le retranchement ou la couverture annule cet effet.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141029476335623733 |
Combat log ID: | 4307238017564672 |
FQN: | abl. |
Star Wars name: | Attaque retranchée |
Autres langues: | Entrenched Offense Verschanzte Offensive |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141151410773800491 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/1 - Set Stack Limit
- 1
- After Retranchement is activated by CASTER
Retranchement
Retranchement à couvert, qui vous immunise contre tous les effets de contrôle et réduit les dégâts d'effets de zone subis de 60 %. Ne protège qu'à couvert. Dure <<1[%d/%d/%d]>> secondes.
FQN: abl.agent.entrench
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Tenir bon is activated by CASTER
Tenir bon
Accroupissement à couvert, qui vous immunise contre tous les effets de contrôle et réduit les dégâts d'effets de zone subis de 60 %. Ne protège qu'à couvert. Dure <<1[%d/%d/%d]>> secondes.
FQN: abl.smuggler.hunker_down
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- After
- [hidden] [20s]
Effect #2Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141148112238917970 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.agent.entrench_real
- If TARGET is in cover
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s]
Attaque retranchée
Vos dégâts sont augmentés tant que le retranchement est actif.Slot: Buff Duration: instant Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141149211750546049 Combat log ID: 4307238017564930 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/3 - Set Stack Limit
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,03
- 2
- On Effect Dispelled
- Tag Exclusions = (string)
- Actor = (int) 1
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
- Tags: tag.abl. agent. entrench_ real
Perform the following actions:
- Remove this effect
- On Effect Dispelled
- [hidden] [20s]
Effect #4Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141145913215663528 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/4 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.smuggler.hunker_down_real
- If TARGET is in cover
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s]
Attaque retranchée
Vos dégâts sont augmentés tant que l'accroupissement est actif.Slot: Buff Duration: instant Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141147012727291879 Combat log ID: 4307238017564946 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01/17/5 - Set Stack Limit
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,03
- 2
- On Effect Dispelled
- Tag Exclusions = (string)
- Actor = (int) 1
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
- Tags: tag.abl. smuggler. hunker_ down_ real
Perform the following actions:
- Remove this effect
- On Effect Dispelled