Barrage
Barrage
Attributs
Type: | active |
Activation time: | 6s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141054895811713627 |
Combat log ID: | 2765520851959808 |
FQN: | abl. |
Star Wars name: | Barrage |
Autres langues: | Barrage Sperrfeuer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (6s) On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Global ID: 16140972985677261802 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 1. barrage/15/1
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.qtr.1x1.flashpoint.kaon.hit_by_barrage
- Can only be called by other effects
- If CASTER is positioned ≤ 35m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16140974085188888919 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 1. barrage/15/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. droid. battle_droid. tython. missile_barrage - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- [hidden] [3s]
Effect #3Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. qtr. 1x1. flashpoint. kaon. hit_ by_ barrage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16140975184700516096 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 1. barrage/15/3 - Set Duration