Barrière protectrice

Barrière protectrice
Déploie une barrière protectrice autour de la cible. Dispose de 6 charges et dure jusqu'à 3 minutes. Quand la cible subit des dégâts, la barrière protectrice perd 1 charge et restitue <<1[$d point/$d point/$d points]>> de santé à la cible. Cet effet n'est disponible que toutes les 3 secondes. Une seule barrière protectrice peut être utilisée à la fois sur une cible.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Grouped |
AI type: | Heal |
Métadonnées
Contained since: | Patch 6.0.0 |
Global ID: | 16140992118932203869 |
Combat log ID: | 4238415461613568 |
FQN: | abl. |
Star Wars name: | Barrière protectrice |
Autres langues: | Protective Barrier Schützende Barriere |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [180s]
Barrière protectrice
Soins en cas de dégâts.Slot: Buff Duration: 3m 0s On death: Effect is removed Initial stacks: 6 Max stacks: 6 # occurrences: 1 Tags: tag. abl. buff. healing_ shield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3m 0s
- Max Duration = (time) 3m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. healing_ shield
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16141008706401399531 FQN: abl. companion. weapon_ set. lightsaber. healer. kolto_ shell/7/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. force_armor. cast
- 2
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_consular. force_armor. cast - Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) 6
- Amount Min = (float) 6
- Amount Percent = (float) 0
- 3
- When character takes damage, not more than every 3s
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
jedi_consular. force_armor. tick - Heal the TARGET with Force for 1,2*BonusHeal + (0,025 to 0,03)*StandardHealth, causing no threat
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0