1. Pouvoirs
  2. operation
  3. deepstation
  4. boss
  5. watchdog
  6. watchdog
  7. polarity_bomb_positive

Bombe PMX4 positive

mysticalupgrade2

Bombe PMX4 positive

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
mysticalupgrade2Bombe PMX4 positive (en approche) – Un cadeau est en chemin... !
2
mysticalupgrade2Bombe PMX4 positive (délai d'armement) – Une bombe PMX4 positive qui sera complètement armée à tout moment vous encombre...
3
mysticalupgrade2Bombe PMX4 positive – Cette bombe explose si elle est à proximité d'une autre bombe PMX4, ou si son propriétaire subit des effets polarisés. Les détonations déclenchées par les effets de polarité opposée sont beaucoup plus puissantes.
4
mysticalupgrade2
Bombe PMX4 positive
5
mysticalupgrade2
Bombe PMX4 positive
6
mysticalupgrade2
Bombe PMX4 positive
7
mysticalupgrade2
Bombe PMX4 positive
8
mysticalupgrade2
Bombe PMX4 positive
  • [1s]
    mysticalupgrade2Bombe PMX4 positive (en approche)
    Un cadeau est en chemin... !

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.watchdog.polarity_bomb.positive_inbound, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #8 to TARGET from CASTER
  • [3s]
    mysticalupgrade2Bombe PMX4 positive (délai d'armement)
    Une bombe PMX4 positive qui sera complètement armée à tout moment vous encombre...

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [120s]
    mysticalupgrade2Bombe PMX4 positive
    Cette bombe explose si elle est à proximité d'une autre bombe PMX4, ou si son propriétaire subit des effets polarisés. Les détonations déclenchées par les effets de polarité opposée sont beaucoup plus puissantes.

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​deepstation.​boss.​watchdog.​watchdog.​polarity_bomb_has_neg_bomb

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET has at least 2 effects with the tag tag.​abl.​operation.​deepstation.​boss.​watchdog.​watchdog.​polarity_bomb_has_pos_bomb

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • 4
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_signal_detonate_opposite, not more than every 0.1s
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarized_effect_neg, not more than every 0.1s

    Perform the following actions:

  • 5
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_signal_detonate_like, not more than every 0.1s
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarized_effect_pos, not more than every 0.1s

    Perform the following actions:

  • 6
    • When character receives an effect with tags tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_signal_detach, not more than every 0.1s

    Perform the following actions:

  • [0s] [not displayed]
    mysticalupgrade2Effect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​deepstation.​boss.​watchdog.​watchdog.​polarity_bomb_has_neg_bomb or tag.​abl.​operation.​deepstation.​boss.​watchdog.​watchdog.​polarity_bomb_has_pos_bomb
        AND
        • If TARGET is different from CASTER
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    mysticalupgrade2Effect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​deepstation.​boss.​watchdog.​watchdog.​polarity_bomb_has_neg_bomb

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Add effect #6 to TARGET from TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
    • Add effect #7 to TARGET from TARGET
  • [hidden] [1s]
    mysticalupgrade2Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.watchdog.polarity_bomb.proximity_zap_opposite, dependent on calling effect
  • [hidden] [1s]
    mysticalupgrade2Effect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.watchdog.polarity_bomb.proximity_zap_positive, dependent on calling effect
  • [hidden] [123s]
    mysticalupgrade2Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.watchdog.polarity_bomb.positive_active, dependent on calling effect