1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_08
  6. boss
  7. boss_02
  8. knights
  9. shielded

Bouclier de Zildrog

abl_tr_co_trauma_stabilizers

Bouclier de Zildrog

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_co_trauma_stabilizers
Bouclier de Zildrog
2
abl_tr_co_trauma_stabilizers
Bouclier de Zildrog
3
StunnedÉtourdissement – Incapacité d'agir.
  • [does not expire]
    abl_tr_co_trauma_stabilizersBouclier de Zildrog

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_08.boss_02.knights.shield_loop.loop, dependent on calling effect
    • Mark as neutralized
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_08.boss_02.knights.shield_loop.shield_exit, dependent on calling effect
  • 3
    • When character takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [does not expire]
    abl_tr_co_trauma_stabilizersEffect #2

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 0.4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.final_platform.shield_bash_cast, dependent on calling effect
  • [1s]
    StunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 15° pitch, 0° yaw
    • Mark as neutralized