Bousculade
Bousculade
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 2.4.0 |
Global ID: | 16141111868925986722 |
Combat log ID: | 3279555422846976 |
FQN: | abl. |
Star Wars name: | Bousculade |
Autres langues: | Slam Schmettern |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. oricon. fortress. bestia_ large_ tentacle_ b_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141148495075723296 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. large_ tentacle. slam_ b/21/1 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. hypergate_terror. tentacle_slam
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.operation. oricon. fortress. bestia_ large_ tentacle_ b_ damage abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141151793610609417 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. large_ tentacle. slam_ b/21/2 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 24
- Direction = Target
- Sort Type = Closest
- Radius = 3m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 3
- Flurry Blows Max = (int) 3
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. hypergate_terror. hgt_slam_impact - Add effect #3 to TARGET from CASTER
- [8s]
Contact (Main gauche)
En vous touchant récemment, la Main gauche de Brontes a pu déceler vos faiblesses.Slot: Debuff Duration: 8s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. oricon. fortress. bestia_ large_ tentacle_ b_ damage abl. operation. oricon. fortress. bestia_ large_ damaged_ by_ tentacle_ b Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141150694098982334 Combat log ID: 3279555422847242 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. large_ tentacle. slam_ b/21/3 - Set Duration
- [hidden] [15s]
[HIDDEN]Large Tentacle Primary TargetSlot: Debuff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. oricon. fortress. bestia_ large_ tentacle_ b_ damage abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. large_ tentacle. primary_ target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141145196540841279 Combat log ID: 3279555422847249 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. large_ tentacle. slam_ b/21/4 - Set Duration