1. Pouvoirs
  2. exp
  3. 03
  4. mek_sha
  5. world_boss
  6. dread_pirate_karvoy
  7. overhead_swing

Brise-tête

abl_ag_op_imp_tactics

Brise-tête

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
perforatingshot
Brise-tête
2
knockdownRenversement – Renversement et incapacité d'agir.
  • [hidden] [1s]
    perforatingshotBrise-tête

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 18
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 7m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.exp.03.mek_sha.world_boss.dread_pirate_karvoy.overhead_swing.impact, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,63
      - Standard Health Percent Min = (float) 0,57
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [3s]
    knockdownRenversement
    Renversement et incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 15° pitch, 0° yaw
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET