Cellule perforante
Cellule perforante
Chargez votre fusil avec une cellule ionique perforante ayant une chance de réduire l'armure de la cible. Une seule cellule peut être active à la fois.
Attributs
Type: | active |
Activation time: | 1.5s cast |
Target type: | Self |
AI type: | Buff |
Category: | 1537002426130526783 |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16140940701628098071 |
Combat log ID: | 3066907297054720 |
FQN: | abl. |
Star Wars name: | Cellule perforante |
Autres langues: | Armor Piercing Cell Panzerbrechende Zelle |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
Cellule perforante
Les attaques à distance réduisent l'armure de la cible.Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.trooper. ap_ clip abl. trooper. clip_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Global ID: 16141085221633697283 FQN: abl. qtr. 1x6. raid. darvannis. enemy. trash. mercenary_ assault_ gunner. armor_ piercing_ cell/1/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. armor_piercing_cell. tick
- 2
- When character deals damage with result Ok or Crit or Glance (weapon mode Ranged), not more than every 1.5s (100% chance)
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. armor_piercing_cell. end - Deactivate ability 16141085011603438878 – not found
- [30s]
Armure réduite
Armure réduite.Slot: Debuff Duration: 30s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. debuff. armor_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141088520168586042 Combat log ID: 3066907297054980 FQN: abl. qtr. 1x6. raid. darvannis. enemy. trash. mercenary_ assault_ gunner. armor_ piercing_ cell/1/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Index d'armure, set to -8%