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Choc d'électricité

taserjolt

Choc d'électricité

Lance un choc d'électricité qui étourdit brièvement la cible. Vise un ennemi au hasard dans un rayon de 30 m.
REMARQUE - Si le droïde est équipé du tir aligné de pillard, la cible provoquera le droïde pendant une courte durée (afin de permettre le déclenchement du tir aligné).

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
taserjolt
Choc d'électricité
2
stunnedÉtourdissement – Incapacité d'agir.
3
taserjolt
Choc d'électricité
  • [hidden] [0s] [not displayed]
    taserjoltEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.acklay.scavenger_dish_ion_beam.cast_instant
    • Add effect #2 to TARGET from CASTER
  • [2.5s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.bounty_hunter.electro_dart.electro_dart_loop, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [2.5s]
    taserjoltEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 2.5s