Collier de suppression
Collier de suppression
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140922192477235271 |
Combat log ID: | 3768326996099072 |
FQN: | abl. |
Star Wars name: | Collier de suppression |
Autres langues: | Suppression Collar Unterdrückungshalsband |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Collier de suppression
Étourdissement et incapacité d'agir.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Global ID: 16141067055467561420 FQN: abl. flashpoint. star_ fortress. bonus. prisoners. buff_ prisoner/5/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. bonus. prisoners. prisoner_loop - Immobilize and prevent rotation
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [5.9s]
Effect #2Slot: Other (not visible) Duration: 5.9s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5.9s
- Max Duration = (time) 5.9s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141068154979189633 FQN: abl. flashpoint. star_ fortress. bonus. prisoners. buff_ prisoner/5/2 - Set Duration
- 2
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141069254490817878 FQN: abl. flashpoint. star_ fortress. bonus. prisoners. buff_ prisoner/5/3 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. bonus. prisoners. prisoner_thank_f
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. bonus. prisoners. prisoner_thank_m
- [hidden] [63s]
Effect #4Slot: Other (not visible) Duration: 1m 3s On death: Effect is removed # occurrences: 1 Hydra script: hyd. flashpoint. star_ fortress. bonus. prisoners. inst_ resistance_ leader Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1m 3s
- Max Duration = (time) 1m 3s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141061557909424499 FQN: abl. flashpoint. star_ fortress. bonus. prisoners. buff_ prisoner/5/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook RunAway