1. Pouvoirs
  2. exp
  3. seasons
  4. 01
  5. ep_02_a_dream_of_empire
  6. monolith
  7. shout

Cri terrible

abl_tr_vg_ion_storm

Cri terrible

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_vg_ion_storm
Cri terrible
2
abl_tr_vg_ion_storm
Cri terrible
3
abl_tr_vg_ion_storm
Cri terrible
4
abl_tr_vg_ion_stormCri terrible – Vous ressentez les effets de l'énergie du Monolithe. Vous subissez des dégâts progressifs.
5
abl_tr_vg_ion_storm
Cri terrible
  • [0s] [not displayed]
    abl_tr_vg_ion_stormEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    abl_tr_vg_ion_stormEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 45m
      - Angle = (float) 38

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 34,000001m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.ziost.lair_boss.shout_cast, dependent on calling effect
  • [0s]
    abl_tr_vg_ion_stormCri terrible

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [10s]
    abl_tr_vg_ion_stormCri terrible
    Vous ressentez les effets de l'énergie du Monolithe. Vous subissez des dégâts progressifs.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.daily_area.ziost.lair_boss.shout_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [5s]
    abl_tr_vg_ion_stormEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Ignore Caster