1. Pouvoirs
  2. qtr
  3. 1x2
  4. flashpoint
  5. lost_island
  6. enemy
  7. boss
  8. reek
  9. difficulty_2
  10. stampede

Débandade

Débandade

Attributes

Conditions

Métadonnées

Used by

Used by
  • Class 16140970190096835875

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Débandade
2
thrownRenversement – Au sol. Incapacité d'agir.
3
cc_passiveIndifférence – N'est pas considéré comme une menace.
  • [0s] [not displayed]
    Effect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . smuggler . wounding_shot . reticle, dependent on calling effect
    • On Apply

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 0
      - Flurry Blows Max = (int) 0
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • Add effect #3 to TARGET from TARGET
    • Play appearance epp . qtr . 1x2 . flashpoint . lost_island . boss . reek . stampede . attack, dependent on calling effect
  • [2s]
    thrownRenversement
    Au sol. Incapacité d'agir.

    • On Apply

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 30° pitch, 0° yaw
    • Stun the TARGET
  • [12s]
    cc_passiveIndifférence
    N'est pas considéré comme une menace.

    • On Apply

    Perform the following actions:

    • Mark as neutralized