1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. mob
  7. memory_echo_passive

Écho du Néant

Écho du Néant

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Écho du Néant
2
Écho du Néant
3
Écho du Néant
4
Écho du Néant
5
abl_ag_sn_corrosive_dispersion
Forme immatérielle
6
abl_ag_op_nanotech_suitManifestation – Capable d'attaquer physiquement les cibles.
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.mob.void_echo.passive_shadow, dependent on calling effect
  • 2
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Delay next ability by 1s (GCD)
    • Remove this effect
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.mob.void_echo.passive_on_enter_combat, dependent on calling effect
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • [hidden] [0.5s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [hidden] [does not expire]
    abl_ag_sn_corrosive_dispersionForme immatérielle

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.blind
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.fear
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.hindered
  • 2

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Remove this effect
  • [does not expire]
    abl_ag_op_nanotech_suitManifestation
    Capable d'attaquer physiquement les cibles.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.mob.void_echo.manifest_shade, dependent on calling effect
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Remove this effect