1. Pouvoirs
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. gate_puzzle
  7. npc
  8. wave
  9. wave_nuke
  10. force_lightning

Éclair de Force

sithsorcerer

Éclair de Force

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sithsorcerer
Éclair de Force
2
sithsorcerer
Éclair de Force
  • [hidden] [does not expire]
    sithsorcererEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.sorcerer.force_lightning.channel_end, dependent on calling effect
  • 3
    • When character dies

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    sithsorcererEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Interrupt ability and prevent usage for 0.5s