Électrotaillade
Électrotaillade
Lance un couteau à vibrations avec une précision ravageuse, infligeant <<2[$d point/$d point/$d points]>> de dégâts énergétiques et étourdissant la cible pendant <<1[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141082314633800186 |
Combat log ID: | 4174038196813824 |
FQN: | abl. |
Star Wars name: | Électrotaillade |
Autres langues: | Electro Shiv Elektro-Klappmesser |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. companion. accuracy_ reduction Initializers: - Set type to Other, cannot toggle off
Global ID: 16141118071252465362 FQN: abl. companion. unique. kotet. twilek_ pirate. dps. unique_ single_ target_ stun/6/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. unique. kotet. twilek_pirate. electro_shiv - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,054
- Standard Health Percent Min = (float) 0,054
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,64
- Coefficient = (float) 0,54
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [4s]
Étourdissement (physique)
Incapacité d'agir.Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.companion. accuracy_ reduction abl. , tag.dispel_ type. physical abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141114772717578699 Combat log ID: 4174038196814086 FQN: abl. companion. unique. kotet. twilek_ pirate. dps. unique_ single_ target_ stun/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. kotet. twilek_pirate. electro_knife. stun_loop - Stun the TARGET
- [hidden] [4s]
Assaut étourdissant
Dégâts internes réguliers.Slot: Debuff Duration: 4s On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Tags: tag. abl. companion. accuracy_ reduction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Negative, cannot toggle off
Conditions: - <
- If CASTER has an effect with the tag tag.abl.companion.stun_damage applied by CASTER
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141115872229206904 Combat log ID: 4174038196814092 FQN: abl. companion. unique. kotet. twilek_ pirate. dps. unique_ single_ target_ stun/6/3 - Set Duration
- 1
- When effect ticks
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,042
- Standard Health Percent Min = (float) 0,042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
jedi_knight. master_strike. bleed_tick