1. Pouvoirs
  2. companion
  3. weapon_set
  4. lightsaber
  5. dps
  6. single_stun

Étourdissement de Force

forcestun

Étourdissement de Force

Étourdit la cible pendant <<1[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcestun
Étourdissement de Force
2
stunnedÉtourdissement (Force) – Incapacité d'agir.
3
stunnedAssaut étourdissant – Dégâts internes réguliers.
  • [0s] [not displayed]
    forcestunEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_stun.cast
    • Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
    • Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
  • [4s]
    stunnedÉtourdissement (Force)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_stun.target, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.target_pop_in, dependent on calling effect
  • [hidden] [4s]
    stunnedAssaut étourdissant
    Dégâts internes réguliers.

  • 1
    • When effect ticks
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.jedi_knight.master_strike.bleed_tick