Explosion

Explosion
Tir puissant dirigé contre une cible seule, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Patch 4.0.0 |
Global ID: | 16141171710084688827 |
Combat log ID: | 3569637514018816 |
FQN: | abl. |
Star Wars name: | Explosion |
Autres langues: | Blast Explosion |
Autres sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Play appearance epp . agent . ambush . fire_new, dependent on calling effect
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- DisableCritRoll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.229
- Standard Health Percent Min = (float) 0.229
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.53
- Coefficient = (float) 2.29
- Health Steal Percentage = (float) 0
- Slots = Int(2) - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- DisableCritRoll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.53
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Int(4)