1. Pouvoirs
  2. operation
  3. deepstation
  4. boss
  5. lord_kanoth
  6. player
  7. detonate_probe

Faire exploser une sonde de feu

spvp_interdictorsentrydome

Faire exploser une sonde de feu

Fait exploser une sonde de feu, détruisant même les pousses de Nihrot endurcies dans le carreau sous la sonde, ainsi que dans les quatre carreaux adjacents.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.operation.deepstation.lord_kanoth.player_abilities

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_interdictorsentrydome
Faire exploser une sonde de feu
2
spvp_interdictorsentrydome
Faire exploser une sonde de feu
3
spvp_interdictorsentrydome
Faire exploser une sonde de feu
4
spvp_interdictorsentrydome
Faire exploser une sonde de feu
5
spvp_interdictorsentrydome
Faire exploser une sonde de feu
6
spvp_interdictorsentrydome
Faire exploser une sonde de feu
7
spvp_interdictorsentrydome
Faire exploser une sonde de feu
8
spvp_interdictorsentrydome
Faire exploser une sonde de feu
  • [hidden] [does not expire]
    spvp_interdictorsentrydomeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lord_kanoth.fire_probe.detonation_channel, dependent on calling effect
  • 2
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 3
    • When channel ended

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [0s] [not displayed]
    spvp_interdictorsentrydomeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​deepstation.​boss.​lord_kanoth.​nihrot_tile.​is_nihrot_tile

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lord_kanoth.fire_probe.detonation_channel_warning_tick, dependent on calling effect
  • [0s] [not displayed]
    spvp_interdictorsentrydomeEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​deepstation.​boss.​lord_kanoth.​nihrot_tile.​is_nihrot_tile

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0.5s]
    spvp_interdictorsentrydomeFaire exploser une sonde de feu

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Target
      - Knockdown = (int) 1
      - Height = (float) 2
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
    • Add effect #6 to TARGET from TARGET
    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    spvp_interdictorsentrydomeEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lord_kanoth.fire_probe.detonation_probe, dependent on calling effect
    • Instantly kill the TARGET
  • [hidden] [2s]
    spvp_interdictorsentrydomeEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) false
      - InitialOrientation_DisablePitch = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Target
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [nihrot_shell_destroy]

      FQN: abl.​operation.​deepstation.​boss.​lord_kanoth.​monstrosity.​nihrot_shell_destroy

      [nihrot_shell_destroy]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 1
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1
      - Max Lifespan = (float) 1
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 1,2
      - Height_Value = (float) 1,2
      - Depth_Value = (float) 3,6
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0,1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) false
      - InitialOrientation_DisablePitch = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Target
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [nihrot_shell_destroy]

      FQN: abl.​operation.​deepstation.​boss.​lord_kanoth.​monstrosity.​nihrot_shell_destroy

      [nihrot_shell_destroy]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 1
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1
      - Max Lifespan = (float) 1
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 3,6
      - Height_Value = (float) 1,2
      - Depth_Value = (float) 1,2
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0,1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1