1. Pouvoirs
  2. npc
  3. ability
  4. skytrooper
  5. firestorm

Feu du dragon

abl_bh_pt_firestorm

Feu du dragon

Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_firestormSouffle du dragon – Dégâts élémentaires chaque seconde.
2
abl_bh_pt_scorchBrûlure – Dégâts élémentaires réguliers.
  • [does not expire]
    abl_bh_pt_firestormSouffle du dragon
    Dégâts élémentaires chaque seconde.

    • When effect ticks
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When channel finished

    Perform the following actions:

    • Play appearance epp . npc . ability . skytrooper . firestorm_channel_exit, dependent on calling effect
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [3s]
    abl_bh_pt_scorchBrûlure
    Dégâts élémentaires réguliers.

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . ability . skytrooper . firestorm_burn_target, dependent on calling effect
    • When effect ticks

    Only when the following conditions are met:

      • If stacks of this effect = 1

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • When effect ticks

    Only when the following conditions are met:

      • If stacks of this effect = 2

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.07
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • When effect ticks

    Only when the following conditions are met:

      • If stacks of this effect = 3

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.09
      - Standard Health Percent Min = (float) 0.09
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0