1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. master_syo_bakarn
  7. force_wave

Flot de Force

shockwave

Flot de Force

Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques et projette tous les ennemis dans un rayon de 8 mètres. Les ennemis faibles et standard sont renversés pendant 3 secondes.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.humanoid.boss.ow3.jc.syo

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shockwave
Flot de Force
2
shockwave
Flot de Force
3
shockwave
Flot de Force
4
immobilizedImmobilisation (Force) – Incapacité de se déplacer.
  • [hidden] [0.8s]
    shockwaveEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.shockwave.shockwave
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    shockwaveEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,09
      - Standard Health Percent Min = (float) 0,07
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,9
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
  • [0s] [not displayed]
    shockwaveEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,2, 30° pitch, 0° yaw
    • Add effect #4 to TARGET from CASTER
  • [1s]
    immobilizedImmobilisation (Force)
    Incapacité de se déplacer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation