1. Pouvoirs
  2. test
  3. qa
  4. raid_50
  5. beast_wing
  6. trash
  7. cosmic_horror
  8. unnatural_heat

FR_Unnatural Heat

burned

FR_Unnatural Heat

FR_The very flesh of this beast is consumed in fire.

Attributs

Conditions

Métadonnées

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    burned
    Unnatural Heat
    2
    burned
    FR_Unnatural Heat
    3
    burned
    FR_Unnatural Heat
    • [does not expire]
      burned Unnatural Heat

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.test.qa.raid_50.beast_wing.on_fire, dependent on calling effect
    • 2
      • When effect is applied

      Only when the following conditions are met:

        • If CASTER is in combat

      Perform the following actions:

      • Add effect #2 to TARGET from CASTER
    • [hidden] [does not expire]
      burnedEffect #2

    • 1
      • When effect ticks
      • When effect is applied

      Override target to:

      • AoE Sphere
        - AOE Include Phase Players = (bool) false
        - Max Targets = (int) 0
        - Sort Type = Closest
        - Radius = 8m

      Perform the following actions:

      • Add effect #3 to TARGET from CASTER
    • [2s]
      burnedFR_Unnatural Heat

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.bounty_hunter.flame_burst.flame_burst_burn, dependent on calling effect
      • Spell Damage
        - Disable Crit Roll = (bool) false
        - Damage Type = (int) 3
        - Slot = (int) 1
        - Spell Type = (int) 3
        - Level Cap = (int) 0
        - Amount Max = (float) 0
        - Amount Min = (float) 0
        - Amount Percent = (float) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0,03
        - Standard Health Percent Min = (float) 0,02
        - Amount Modifier Percent = (float) 0,01
        - Coefficient = (float) 1
        - Health Steal Percentage = (float) 0
        - Standard Rating Percent Min = (float) 0
        - Standard Rating Percent Max = (float) 0