Grappin multiple

Grappin multiple
Lance un grappin multiple dans un large cône en face du partenaire, attirant les trois cibles les plus proches et générant une grande quantité d'animosité. Affecte uniquement les cibles qui sont au combat et ne sont pas à couvert ou ne disposent pas d'une immunité de boss.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Patch 5.0.0 |
Global ID: | 16141053816929175620 |
Combat log ID: | 3895123020611584 |
FQN: | abl. |
Star Wars name: | Grappin multiple |
Autres langues: | Multi-Grapple Mehrfach-Ranziehen |
Autres sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Play appearance epp . companion . grapple . grapple_cast_anim, dependent on calling effect
- [0s] [not displayed]
Effect #2
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
- [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = (int) 2
- Sort Type = None
- Distance = 32m
- Angle = (float) 179
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Fermeté
Fermeté
Immunité contre les effets physiques et les renversements.
FQN: abl.npc.ability.utility.physics_immunity
Error message: Target is Immune
- If TARGET does not have one effect from Immunité de boss
Immunité de boss
Immunité contre les effets invalidants et affectant les déplacements.
FQN: abl.npc.ability.utility.boss_immunity
Error message: Target is Immune
- If CASTER does not have 1 or more effects with the tag tag.abl.pvp.pull_blocker
Error message: Cannot be used while in a safe zone.
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Error message: Cannot be used against a target in cover.
- If TARGET is not in cover
- If TARGET is in combat
- If TARGET is alive
- If target is an enemy
- If CASTER is positioned 4m to 32m to melee distance of TARGET
- If TARGET does not have one effect from
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s]
Effect #3
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Play appearance epp . bounty_hunter . grapple . grapple_cast_vfx
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0s
- When projectile completed travel and hit target
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1.6
- Standard Health Percent Min = (float) 1.6 - Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 Tags: tag.abl.debuff.physics Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- [hidden] [1.5s]
Effect #5
Slot: Debuff Duration: 1.5s Tick rate: does not tick # occurrences: 0 Conditions: - Can only by called by other effects
- On Apply
Perform the following actions:
- Immobilize but allow rotation