1. Pouvoirs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. boss
  8. minefield
  9. difficulty_3
  10. vorgath
  11. sticky_grenade

Grenade adhésive

Grenade adhésive

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_3.boss.puzzle.vorgath

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Grenade adhésive
2
Grenade adhésive
3
forcetrinket2Grenade adhésive – Explosion imminente...
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s]
    Grenade adhésive

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.sticky_grenade.cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3.5s]
    forcetrinket2Grenade adhésive
    Explosion imminente...

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.puzzle.vorgath.grenade_ground_loop, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.puzzle.vorgath.sticky_grenade_explosion, dependent on calling effect
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,8
      - Standard Health Percent Min = (float) 0,8
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0