Grenade thermique

Grenade thermique
Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques à la cible principale et à un maximum de 5 ennemis dans un rayon de 4 mètres.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Patch 4.0.0 |
Global ID: | 16141092919012871435 |
Combat log ID: | 3569689053626368 |
FQN: | abl. |
Star Wars name: | Grenade thermique |
Autres langues: | Thermal Grenade Thermalgranate |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s]
Grenade thermique
Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Global ID: 16141112886130369150 FQN: abl. companion. weapon_ set. blaster. dps. aoe_ attack/22/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. thermal_grenade. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3,3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectthermal_detonator. flinch - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,17
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,19
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0