1. Pouvoirs
  2. qtr
  3. flashpoint
  4. tython
  5. imperial
  6. boss
  7. droid_trainer
  8. droids
  9. mark_3
  10. harpoon

Harpon

grapple

Harpon

Lance un harpon qui attire la cible vers vous et génère une animosité élevée. Ne fonctionne pas sur les cibles à couvert.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_3_droid

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
grapple
Harpon
2
grapple
Harpon
3
immobilizedImmobilisation (techno) – Incapacité de se déplacer.
4
grappleHarpon – Immunité contre les dégâts.
  • [hidden] [0s]
    grappleEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.harpoon.fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When projectile completed travel and hit target

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    grappleEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0
  • [0.5s]
    immobilizedImmobilisation (techno)
    Incapacité de se déplacer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [hidden] [10s]
    grappleEffect #4
    Immunité contre les dégâts.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.generic.boss