1. Pouvoirs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. voss
  7. ambush_probe_summon_gormak

Imitation de cri de guerre Gormak

hk51assassinate

Imitation de cri de guerre Gormak

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hk51assassinate
Imitation de cri de guerre Gormak
2
hk51assassinate
Imitation de cri de guerre Gormak
3
hk51assassinate
Imitation de cri de guerre Gormak
4
hk51assassinate
Imitation de cri de guerre Gormak
  • [hidden] [6s]
    hk51assassinateEffect #1

    • When effect ticks the 1th time

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect ticks the 2th time

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • When effect ticks the 3th time

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    hk51assassinateEffect #2

    • On Apply

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.voss.gormak_ambush_standard_r_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.jetpack_down_1
      - AI Mode = (int) 1
      - Location = (int) 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    hk51assassinateEffect #3

    • On Apply

    Only when the following conditions are met:

      • If toughness of TARGET is < Elite

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.voss.gormak_ambush_standard_m_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.jetpack_down_2
      - AI Mode = (int) 1
      - Location = (int) 1
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.voss.gormak_ambush_strong_m_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.jetpack_down_2
      - AI Mode = (int) 1
      - Location = (int) 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    hk51assassinateEffect #4

    • On Apply

    Only when the following conditions are met:

      • If toughness of TARGET is < Elite

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.voss.gormak_ambush_weak_r_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.jetpack_down_1
      - AI Mode = (int) 1
      - Location = (int) 4
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.macrobinoculars.roth.multi.voss.gormak_ambush_boss1_r_01
      - Spawn In Epp = (string) epp.world_design.utility.spawn_in.jetpack_down_2
      - AI Mode = (int) 1
      - Location = (int) 4
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect