Impulsion électrique
Impulsion électrique
Brise la cible et la draine en lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'énergie sur une durée de 10 secondes. L'armure des cibles brisées est réduite de 20 % pendant <<2[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140920765503712413 |
Combat log ID: | 4155118865874944 |
FQN: | abl. |
Star Wars name: | Impulsion électrique |
Autres langues: | Electric Pulse Elektroimpuls |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Impulsion électrique
Dégâts internes réguliers.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 2s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
Global ID: 16141037993179269433 FQN: abl. companion. unique. mtx. dread_ guard. dps. single_ target_ dot/8/1 - Set Duration
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. jedi_knight. t7. electric_blast. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,042
- Standard Health Percent Min = (float) 0,042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- [45s]
Destruction (physique)
Index d'armure réduit.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced_ stacks_ by_ tag abl. , tag.debuff. armor_ reduced abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. armor_ reduced_ stacks_ by_ tag
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141041291714154432 Combat log ID: 4155118865875236 FQN: abl. companion. unique. mtx. dread_ guard. dps. single_ target_ dot/8/2 - Set Duration