1. Pouvoirs
  2. exp
  3. uprisings
  4. station256
  5. trial_and_error
  6. boss_2
  7. rake_boss

Labourage

animaltaloncolorvariant1

Labourage

Griffe la cible, provoquant un saignement qui lui inflige des dégâts internes intermédiaires pendant toute la durée.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
animaltaloncolorvariant1
Labourage
2
forcecharge_oldSaignement important (Physique) – Dégâts internes réguliers.
3
animaltaloncolorvariant1
Labourage
  • [0s] [not displayed]
    animaltaloncolorvariant1Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.station256.nyris_ko.rake_boss
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,18
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [9s]
    forcecharge_oldSaignement important (Physique)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.sith_warrior.force_gash.bleed
  • [hidden] [1s]
    animaltaloncolorvariant1Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation