1. Pouvoirs
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. boss
  8. boss_3
  9. ground
  10. flamethrower

Lance-flammes

flameburst

Lance-flammes

Attributes

Conditions

Métadonnées

Used by

Used by
  • Class 16141083052017289981

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flameburst
Lance-flammes
2
burnedBrûlure – Dégâts élémentaires réguliers.
3
flameburst
Lance-flammes
  • [hidden] [does not expire]
    flameburstEffect #1

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation
    • When effect is applied
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • When channel ended

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Play appearance epp . npc . ability . tech . flamethrower . weapon_flurry_end, dependent on calling effect
  • [3s]
    burnedBrûlure
    Dégâts élémentaires réguliers.

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . ability . tech . flamethrower . flamethrower_target_burn, dependent on calling effect
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.02
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [hidden] [1.5s]
    flameburstEffect #3

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation