Lance-flammes
Lance-flammes
Le lance-flammes brûle tout dans un cône de 10 mètres, infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant la durée de l'effet.
Attributs
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141061658809053294 |
Combat log ID: | 2290226886082560 |
FQN: | abl. |
Star Wars name: | Lance-flammes |
Autres langues: | Flame Thrower Flammenwerfer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Target overrides: - [target override] Caster
Global ID: 16141171094382597902 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. commandos. droid_ flame_ thrower/2/1 - 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. flamethrower. flamethrower_exit
- 2
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 10m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,096
- Standard Health Percent Min = (float) 0,096
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectflamethrower. flamethrower_burn_player
- 3
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 10m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectflamethrower. flamethrower_burn_player