1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. hybrid_horror
  7. voltinator

Le Voltinator

shockwave

Le Voltinator

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shockwave
Le Voltinator
2
shockwaveBarrière chargée – Absorbe les dégâts en chargeant le Voltinator. Immunisée aux effets électromagnétiques. Détruire cette barrière chargée interrompra le processus de charge du Voltinator.
3
shockwaveBarrière chargée – Absorbe les dégâts en chargeant le Voltinator. Immunisée aux effets électromagnétiques. Détruire cette barrière chargée interrompra le processus de charge du Voltinator.
4
shockwavePerturbation du Voltinator – La séquence de charge du Voltinator a été interrompue. Temporairement incapable d'agir.
5
shockwave
Le Voltinator
6
shockwave
Le Voltinator
7
shockwave
Le Voltinator
8
shockwaveBarrière chargée – Absorbe les dégâts en chargeant le Voltinator. Immunité contre les effets électromagnétiques. Détruire cette barrière chargée interrompra le processus de charge du Voltinator.
9
shockwaveBarrière chargée – Absorbe les dégâts en chargeant le Voltinator. Immunité contre les effets électromagnétiques. Détruire cette barrière chargée interrompra le processus de charge du Voltinator.
  • [hidden] [does not expire]
    shockwaveEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.hybrid_horror.voltinator_channel, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #8 to TARGET from CASTER
    • Add effect #9 to TARGET from CASTER
  • 2
    • When channel ended

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Broadcast Message
      - Color = (string) 1.0,0,0
      - Message String = (string)
      - TempStringId = (string) 2469378561934442
      - Localized Message = (string) <text></text> <locComment />
      - String Id = (int) 4310755595780418
      - Message String Id = (int) 0
      - Text Size = (int) 22
      - Duration In Seconds = (float) 5
  • [21s]
    shockwaveBarrière chargée
    Absorbe les dégâts en chargeant le Voltinator. Immunisée aux effets électromagnétiques.

    Détruire cette barrière chargée interrompra le processus de charge du Voltinator.


  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 1,55
      - Standard Health Percent Min = (float) 1,55
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​voltinator_channel

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [21s]
    shockwaveBarrière chargée
    Absorbe les dégâts en chargeant le Voltinator. Immunisée aux effets électromagnétiques.

    Détruire cette barrière chargée interrompra le processus de charge du Voltinator.


  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 4,02
      - Standard Health Percent Min = (float) 4,02
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​voltinator_channel

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [2s]
    shockwavePerturbation du Voltinator
    La séquence de charge du Voltinator a été interrompue. Temporairement incapable d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Broadcast Message
      - Color = (string) 1.0,0,0
      - Message String = (string)
      - TempStringId = (string) 2469378561934443
      - Localized Message = (string) <text></text> <locComment />
      - String Id = (int) 4310755595780419
      - Message String Id = (int) 0
      - Text Size = (int) 22
      - Duration In Seconds = (float) 5
  • [hidden] [1s]
    shockwaveEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • [hidden] [1s]
    shockwaveEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.hybrid_horror.voltinator_instant, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 120m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    shockwaveEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.hybrid_horror.voltinator_impact, dependent on calling effect
    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 4
      - Standard Health Percent Min = (float) 4
  • [21s]
    shockwaveBarrière chargée
    Absorbe les dégâts en chargeant le Voltinator. Immunité contre les effets électromagnétiques.

    Détruire cette barrière chargée interrompra le processus de charge du Voltinator.


  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 2,00804
      - Standard Health Percent Min = (float) 2,00804
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​voltinator_channel

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [21s]
    shockwaveBarrière chargée
    Absorbe les dégâts en chargeant le Voltinator. Immunité contre les effets électromagnétiques.

    Détruire cette barrière chargée interrompra le processus de charge du Voltinator.


  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 5,026992
      - Standard Health Percent Min = (float) 5,026992
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​voltinator_channel

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER