1. Pouvoirs
  2. qtr
  3. 1x2
  4. flashpoint
  5. lost_island
  6. enemy
  7. boss
  8. spitting_savrip
  9. difficulty_1
  10. clap

Lésion

chargedgauntlets

Lésion

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x2.flashpoint.lost_island.enemy.boss.spitting_savrip.difficulty_1.project_savrak

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chargedgauntlets
Lésion
2
chargedgauntlets
Lésion
3
bloomingshotSaignement – Dégâts internes réguliers.
4
chargedgauntlets
Lésion
5
chargedgauntlets
Lésion
  • [0s] [not displayed]
    chargedgauntletsEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.boss.spitting_savrip.clap.cast_instant
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    chargedgauntletsEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 8m
      - Angle = (float) 120

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,19
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER
  • [12s]
    bloomingshotSaignement
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.1x2.flashpoint.lost_island.boss.spitting_savrip.clap.bleed_tick, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [0.5s]
    chargedgauntletsEffect #4

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.boss.spitting_savrip.clap.hit, dependent on calling effect
  • [hidden] [0.25s]
    chargedgauntletsEffect #5

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​spitting_savrip.​shredded

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.boss.spitting_savrip.clap.miss, dependent on calling effect