1. Pouvoirs
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. satele_shan
  8. battle_meditation

Méditation de combat

secondchance

Méditation de combat

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
secondchanceMéditation de combat – Augmente l'efficacité au combat de tous les personnages alliés à proximité.
2
secondchanceClarté au combat – Efficacité au combat fortement accrue.
  • [does not expire]
    secondchanceMéditation de combat
    Augmente l'efficacité au combat de tous les personnages alliés à proximité.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.cast_loop, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics, tag.abl.debuff.stun
    • Immobilize and prevent rotation
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​npc_rezed
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​global_immunity
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​battle_meditation_caster
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​theron_shan_stun or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​jakarro_stun or tag.​abl.​debuff.​scripted_stun or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​shae_vizla_stun or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darth_marr_stun or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​satele_shan_stun or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darkside_shield or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​lana_beniko_stun or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​lightside_shield
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.cast_exit, dependent on calling effect
  • 5
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 10
      - Sort Type = Least Health
      - Radius = 80m

    Only when the following conditions are met:

      • If TARGET is a friend of CASTER

    Perform the following actions:

    • Heal the TARGET with Force for 1*BonusHeal + (1% of its HP), causing no threat
  • 6
    • When effect ticks

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 80%

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [2.5s]
    secondchanceClarté au combat
    Efficacité au combat fortement accrue.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Maîtrise, set to 200%
    • Modify stat Maîtrise, set to 200%
    • Modify stat Force max, set to 200%
    • Modify stat Regain de Force, set to 200%
    • Modify stat Énergie max, set to 200%
    • Modify stat Regain d'énergie, set to 200%
    • Modify stat Endurance, set to 200%
    • Modify stat Présence, set to 200%
    • Modify stat Maîtrise, set to 200%
    • Modify stat Maîtrise, set to 200%
    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.target, dependent on calling effect
    • Heal the TARGET for 1*BonusHeal + (100% of its HP), causing -1 threat
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.target_exit, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is not a player

    Perform the following actions: