Missile de kolto
Missile de kolto
Tire un missile de kolto qui explose en couvrant une zone large de 8 mètres avec un nuage de kolto apaisant et persistant. Restaure <<1[$d point/$d point/$d points]>> de santé sur <<2[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Grouped |
AI type: | Heal |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16141070874587267564 |
Combat log ID: | 3756198008455168 |
FQN: | abl. |
Star Wars name: | Missile de kolto |
Autres langues: | Kolto Missile Kolto-Rakete |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141005506299310203 FQN: abl. companion. weapon_ set. probe_ droid. healer. aoe_ hot/5/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s - Play appearance epp.
companion. , dependent on calling effectweapon_set. probe_droid. healer. aoe_hot
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Least Health
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is in CASTER's group
- If TARGET is alive
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [6s]
Missile de koltoSlot: Buff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141008804834195282 FQN: abl. companion. weapon_ set. probe_ droid. healer. aoe_ hot/5/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectweapon_set. probe_droid. healer. aoe_tick - Heal the TARGET with Force for 0,95*BonusHeal + 0,047*StandardHealth, causing no threat