Mode combat - rapproché
Mode combat - rapproché
Vigilant et prêt pour le combat.
Attributs
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Métadonnées
| Contained since: | Mise à jour 1.1.0 |
| Global ID: | 16141032646703121941 |
| Combat log ID: | 800624853647360 |
| FQN: | abl. |
| Star Wars name: | Mode combat - rapproché |
| Autres langues: | Combat Mode Melee Kampfmodus Nahkampf |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [4s]
Effect #1Slot: Buff Duration: 4s On death: Effect persists # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141087639077871085 FQN: abl. world_ design. flashpoint. flavor. enemy. combat_ mode_ melee/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Switch Weapon Mode
- Mode = (int) 2
- 2
- When effect expires
Perform the following actions:
- Draw Weapon
- Play appearance epp.
state. switch_weapon_stance. saber