1. Pouvoirs
  2. flashpoint
  3. elom
  4. bosses
  5. boss1
  6. energy_roar

Mugissement atroce

mindcrush

Mugissement atroce

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.flashpoint.elom.ranphyx_boss

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
mindcrush
Mugissement atroce
2
stimpack
Sith Energy Roar!
3
forcequake
Rayon de mugissement atroce
4
forcequake
Rayon de mugissement atroce
  • [0s] [not displayed]
    mindcrushEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 200m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [hidden] [3s]
    stimpack Sith Energy Roar!

  • 1
    • When channel finished

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.flashpoint.elom.bosses.boss1.roar.energy_beam_fire, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man VM

    Perform the following actions:

    • Execute hydra hook energy_roar_use
  • [hidden] [3s]
    forcequakeRayon de mugissement atroce

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.elom.bosses.boss1.roar.energy_beam_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [3s]
    forcequakeRayon de mugissement atroce

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.elom.bosses.boss1.roar.energy_beam_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0