Poignard dans le dos
Poignard dans le dos
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.2.0 |
Global ID: | 16140987465837017061 |
Combat log ID: | 2925203441057792 |
FQN: | abl. |
Star Wars name: | Poignard dans le dos |
Autres langues: | Backstab Heimtückischer Angriff |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141043416716295433 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trandoshan_ assassin. difficulty_ 1. backstab/10/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is in combat
- If CASTER is positioned ≤ 4m to melee distance of TARGET
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0.75s]
Effect #2Slot: Debuff Duration: 0.75s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.75s
- Max Duration = (time) 0.75s
Conditions: - Can only be called by other effects
Global ID: 16141040118181410784 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trandoshan_ assassin. difficulty_ 1. backstab/10/2 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Play appearance epp.
qtr. 1x2. raid. denova. trash. trandoshan_assassin. backstab_dagger - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,65
- Standard Health Percent Min = (float) 0,65
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0