1. Pouvoirs
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. revan
  8. force_push

Poussée de Force

forcethrow

Poussée de Force

Inflige 1 point de dégâts cinétiques, envoie la cible plusieurs mètres en arrière et la renverse pendant <<2[$d seconde/$d seconde/$d secondes]>>. La poussée de Force annule immédiatement le délai de réutilisation de la charge de Force.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcethrow
Poussée de Force
2
thrownRenversement – Au sol. Incapacité d'agir.
  • [hidden] [0s]
    forcethrowEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_push.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,161
      - Standard Health Percent Min = (float) 0,16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [2s]
    thrownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 20° pitch, 0° yaw