1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. soa_projection
  8. difficulty_1
  9. passive_immunity

Projection passive

Projection passive

Ce passif appartient à la projection de Force de Soa. Immunité aux effets affectant les déplacements (frein, enracinement) et la tourelle (renversement, physique).

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_soa_projection

Related effects, buffs and debuffs

Ability activation
1
Projection passive
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Set movement speed to 30%
    • Play appearance epp.world_design.utility.flavor_vfx.evil_ghost, dependent on calling effect