1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. larrot
  7. call_for_backup

Protection rapprochée

chargedplating

Protection rapprochée

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chargedplatingProtection rapprochée – Défend Larrot. Dégâts subis augmentés de 30 %.
2
chargedplating
Protection rapprochée
3
chargedplatingProtection – Impossible à blesser tant que la protection rapprochée demeure.
  • [does not expire]
    chargedplatingProtection rapprochée
    Défend Larrot. Dégâts subis augmentés de 30 %.

  • 1
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

  • [hidden] [does not expire]
    chargedplatingEffect #2

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [2s]
    chargedplatingProtection
    Impossible à blesser tant que la protection rapprochée demeure.

  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 40 000
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0